Building Virtual Reality applications with the Ecere SDK

Jerome St-Louis
Talk Description: 

A presentation on how applications built with the Ecere SDK ( http://ecere.org ; http://github.com/ecere/ecere-sdk ) can now easily be deployed to multiple Virtual Reality platforms such as the Oculus Rift and HTC Vive, leveraging OpenVR (https://github.com/ValveSoftware/openvr ). The workshop will feature:

- An overview of the Ecere runtime GUI and graphics capabilities, eC programming language ( http://ec-lang.org ), bindings to other languages (C, Python, C++...) and IDE

- A walk-through of the particularities of developing Virtual Reality applications (rendering 2 stereoscopic images each frame, updating the view matrix to reflect the rotation and translation of the head mounted display, interfacing with VR touch controllers)

- Demonstration of Virtual Reality applications built with the Ecere SDK, with an opportunity to try on the headset

- A chance for Philly eC & Ecere users to get some guidance from the developers with their projects (if time allows -- we will also have a table in the exhibitors sections where people are welcome to show up for that as well).

Bio: 
Jérôme Jacovella-St-Louis founded the Ecere Cross-Platform SDK project in 1997. He designed the eC language in 2004. Jerome founded Ecere Corporation in 2005, and is currently leading the R&D of the company as CTO. Ecere's latest focus is developing the GNOSIS geospatial visualization tools. Jerome is also involved with the OSGeo foundation, as co-chair of the Ottawa Local Chapter, and contributes to shaping the future of web mapping services collaborating with the Open Geospatial Consortium through its Innovation Program.